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	<title>The Quern &#187; Computer</title>
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	<description>It&#039;s All Grist for the Personal Mill</description>
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		<title>Game Review:  Achron</title>
		<link>http://www.wigdahl.net/quern/2011/09/15/game-review-achron/</link>
		<comments>http://www.wigdahl.net/quern/2011/09/15/game-review-achron/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 01:55:49 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive Fiction]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Review]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=2132</guid>
		<description><![CDATA[Rating:  4/5

Bottom Line:  Achron is a groundbreaking RTS with unique and interesting gameplay mechanics and an extensive campaign, but the lack of modern RTS conveniences hampers the experience to a significant degree.  I can highly recommend this as an experiment, and as an experience, but not as a finished, polished game worth the price.]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Review: Treasures of a Slaver&#8217;s Kingdom</title>
		<link>http://www.wigdahl.net/quern/2010/12/29/review-treasures-of-a-slavers-kingdom/</link>
		<comments>http://www.wigdahl.net/quern/2010/12/29/review-treasures-of-a-slavers-kingdom/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 16:06:49 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive Fiction]]></category>
		<category><![CDATA[Inform 7]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=2104</guid>
		<description><![CDATA[Treasures of a Slaver&#8217;s Kingdom Author:  S. John Ross Rating:  5/5 Warning:  Mild spoilers. I can see why this game is polarizing.  It&#8217;s got loads of randomized combat, which is a turn-off for some players.  It&#8217;s a pastiche of old-old-school imbalanced pen-and-paper RPGs, which may be confusing if you&#8217;ve never been a role-player.  It restricts [...]]]></description>
		<wfw:commentRss>http://www.wigdahl.net/quern/2010/12/29/review-treasures-of-a-slavers-kingdom/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Aotearoa Postmortem &#8212; Part 1: Convenience Features</title>
		<link>http://www.wigdahl.net/quern/2010/11/16/aotearoa-postmortem-part-1-convenience-features/</link>
		<comments>http://www.wigdahl.net/quern/2010/11/16/aotearoa-postmortem-part-1-convenience-features/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 16:17:50 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive Fiction]]></category>
		<category><![CDATA[Writing and Philosophy]]></category>
		<category><![CDATA[Inform 7]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=2025</guid>
		<description><![CDATA[The IFComp is over, the Rule 5 Cone of Silence is lifted, and we authors can now talk freely about our games.  Congratulations to all the authors &#8212; I thought this year was just great, with a large number of very good games.  I played them all and enjoyed almost all of them thoroughly!  It&#8217;s [...]]]></description>
		<wfw:commentRss>http://www.wigdahl.net/quern/2010/11/16/aotearoa-postmortem-part-1-convenience-features/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Shift Happens</title>
		<link>http://www.wigdahl.net/quern/2010/08/11/shift-happens/</link>
		<comments>http://www.wigdahl.net/quern/2010/08/11/shift-happens/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 14:06:49 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1927</guid>
		<description><![CDATA[I&#8217;ve mentioned my video card struggles before.  It&#8217;s been a constant source of low-grade annoyance that I haven&#8217;t been able to use my card to its full capacity, but at least I found a way to allow myself to play.  Last night, though, even with underclocking I still had restarts just looking at the main [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Upgrading to Inform 7 6E72</title>
		<link>http://www.wigdahl.net/quern/2010/07/08/upgrading-to-inform-7-6e72/</link>
		<comments>http://www.wigdahl.net/quern/2010/07/08/upgrading-to-inform-7-6e72/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 16:40:16 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[C++/C#/SQL/Web Programming]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive Fiction]]></category>
		<category><![CDATA[Inform 7]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1874</guid>
		<description><![CDATA[With the recent releases of both the in-browser Glulx interpreter Quixe, and the newest Inform 7 Build 6E72, it was pretty obvious that I&#8217;d have to upgrade.  Sure, theoretically it would be possible to stick with the last version of Inform and manually roll out a playable website for my WIP.  But why turn down [...]]]></description>
		<wfw:commentRss>http://www.wigdahl.net/quern/2010/07/08/upgrading-to-inform-7-6e72/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Andrew Plotkin&#8217;s Quixe Beta:  Glulx Games Directly In-Browser!</title>
		<link>http://www.wigdahl.net/quern/2010/06/02/andrew-plotkins-quixe-beta-glulx-games-directly-in-browser/</link>
		<comments>http://www.wigdahl.net/quern/2010/06/02/andrew-plotkins-quixe-beta-glulx-games-directly-in-browser/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 14:50:26 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[C++/C#/SQL/Web Programming]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive Fiction]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[Writing and Philosophy]]></category>
		<category><![CDATA[Inform 7]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1765</guid>
		<description><![CDATA[In a surge of holiday-weekend coding, Andrew Plotkin (Zarf) has progressed his Quixe project to the beta stage and released it for evaluation.  If you&#8217;re very familiar with the excellent Parchment project, you&#8217;ll know that Parchment provides a Javascript implementation of the Z-machine, which is one of the major virtual machines used in the interactive [...]]]></description>
		<wfw:commentRss>http://www.wigdahl.net/quern/2010/06/02/andrew-plotkins-quixe-beta-glulx-games-directly-in-browser/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Who Moved Robin&#8217;s Cheese?</title>
		<link>http://www.wigdahl.net/quern/2010/05/17/who-moved-robins-cheese/</link>
		<comments>http://www.wigdahl.net/quern/2010/05/17/who-moved-robins-cheese/#comments</comments>
		<pubDate>Mon, 17 May 2010 14:56:43 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Family]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Robin]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1727</guid>
		<description><![CDATA[The upgrade to Windows 7 has been mostly straightforward, but while getting rained on at Thomas&#8217;s soccer game on Saturday I got a text message from Robin: I HATE THIS NEW OPERATING SYSTEM! It seems that in the process of installing Windows 7 and reinstalling iTunes that her music files got moved around to various [...]]]></description>
		<wfw:commentRss>http://www.wigdahl.net/quern/2010/05/17/who-moved-robins-cheese/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Lost Domain</title>
		<link>http://www.wigdahl.net/quern/2010/05/08/lost-domain/</link>
		<comments>http://www.wigdahl.net/quern/2010/05/08/lost-domain/#comments</comments>
		<pubDate>Sat, 08 May 2010 22:55:34 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Family]]></category>
		<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1715</guid>
		<description><![CDATA[Due to a SNAFU with Namecheap, I lost my domain for a day.  Combined with a power outage due to a storm here, we were left with no webpage, and when I got the computer back up, still no webpage and no mail forwarding.  So I quickly re-upped the registration and got everything set up, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Inform 7 Release Imminent</title>
		<link>http://www.wigdahl.net/quern/2010/04/12/new-inform-7-release-imminent/</link>
		<comments>http://www.wigdahl.net/quern/2010/04/12/new-inform-7-release-imminent/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 02:49:21 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Interactive Fiction]]></category>
		<category><![CDATA[Inform 7]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1674</guid>
		<description><![CDATA[Great news from vaporware&#8217;s post on rec.arts.int-fiction!  Inform 7 will have a new release on or shortly after April 28th! Items slated for the new build will include: Tidier user interface Easily publish Inform works to the web, including a release mode that creates a playable web site using Parchment Many language restrictions removed, and [...]]]></description>
		<wfw:commentRss>http://www.wigdahl.net/quern/2010/04/12/new-inform-7-release-imminent/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Game Review &#8212; Left 4 Dead 2</title>
		<link>http://www.wigdahl.net/quern/2010/04/05/game-review-left-4-dead-2/</link>
		<comments>http://www.wigdahl.net/quern/2010/04/05/game-review-left-4-dead-2/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 19:17:50 +0000</pubDate>
		<dc:creator>Matt Wigdahl</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Game Review]]></category>

		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1639</guid>
		<description><![CDATA[While gearing back up for some more interactive fiction development after my two-and-a-half-month detour through Dragon Age, I made a comment on rec.arts.int-fiction to the effect that the Drama Manager in Blue Lacuna, Aaron Reed&#8217;s XYZZY Award-winning interactive fiction title, was unique in my knowledge in terms of providing an auto-adapting pacing mechanism for gameplay. [...]]]></description>
		<wfw:commentRss>http://www.wigdahl.net/quern/2010/04/05/game-review-left-4-dead-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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