Welcome to the start of a new feature on this blog! I haven’t been writing much lately, partially because of burnout from writing interactive fiction, and partially because I’ve been playing a lot of Starcraft 2. So I figured I’d try to jump-start my blogging again using my low-level Starcraft play as the subject matter.
So who am I? I’m not an 1800-point diamond player, nor have I played Starcraft for the last 10 years. I’m a 41-year-old guy with a day job and three kids, who enjoys gaming but has never really played an RTS title to any level of multiplayer skill in the past. I tend to like RPGs and FPS-type games, but Starcraft 2 is different, somehow. For the first time, due to the outstanding matchmaking system, I feel like I can learn without being repeatedly stomped into the ground by vastly more skilled players.
I’ve played the campaign, run through all the challenge scenarios, and learned to play the AI so that I can reliably beat it on Hard. I’ve been reading TeamLiquid forums, watching Day9 and other tutorial vids, and generally trying to learn how to play correctly, but I’m coming up from zero as far as playing other players, and so I’ve spent quite a bit of time bouncing around the Bronze league. I started off as Rank 25 Bronze, dropped down into the 45 range for a while, and slowly but surely dragged myself back up to my current level of Rank 8 Bronze.
Currently I have 83 games played, with 38 wins — I’ve been creeping closer to a 50% win rate after being at around 33% at the nadir of my play. Oh, and I play Zerg.
So enough about my background — let’s get to the Starcraft talk! I’m generally going to try to link a replay here with some commentary, but I don’t think it’s fruitful to look at older ones, so for today I’m just going to talk about the various pet peeves and cheese strategies I’ve encountered down with the dregs of the Bronze league:
A-Holes
I learned quickly that a quick “gl, hf” at the beginning of the game and a “gg” at the end were considered the bare minimum for courteous play, but I’m OK if the opponent just doesn’t type anything at all. Particularly at the beginning of the game, things go quickly, and if you aren’t to the point where the opening build order is automatic for you, it can be distracting to try to type a response, and not everyone types quickly. So I don’t let that bother me. And if someone ragequits after a good, straight-up game that I happened to win, I almost take that as a compliment.
What does bother me is people who are deliberately rude. So when I type “gl, hf!” and the opponent responds with “shut up” and then cannon rushes me, I do get offended. Fortunately, these types of people are rare. Choice responses to “gl, hf!” that I recall off the top of my head are:
- “Shut up”
- “NO”
- “Zerg noob”
- “dq plz” (I assume this is “die quick, please”)
And of course, there’s the fairly uncommon “bg” (“bad game”) comment at the end of the game, to which I would often like to respond “…4u” if the other guy had not already surrendered.
Cheese
Although I am never rude (I think I may have ragequit once to one of the guys above, who paired cheese with his rudeness), I cannot claim that I am innocent of cheesing other players. I experimented with the 6-pool rush, the 7 roach rush, and the 3 roach rush, with limited success. Although these rush builds can be effective, you just don’t learn much by doing them, and if you don’t manage a clean win it’s unlikely you can recover to transition into a good midgame. I’ve actually pulled it off a couple of times, but it was a mad scramble the rest of the game, and I doubt it would have worked against a better player.
But some of the cheese I’ve been on the receiving end of is really obnoxious:
- The Protoss cannon rush, where they plant a pylon and cannons in or near your base. If they get a cannon up in range of your drones or buildings, it’s gg. I’ve learned to defend against this by overlord scouting the ramp and sides of my base, and by preparing to build spine crawlers if I see a forge and/or any probe shenanigans. This is by far the most annoying Protoss tactic. I’d rather get void ray rushed than cannon rushed.
- The drone/probe/SCV rush, where the other player sends all his starting workers to your base and micros them to kill all your workers. The annoying thing about this is that they’ll show up in your base with 6 workers to your 9 or 10, but they’ve organized them into groups and have practiced fighting in the mineral line, and end up killing all your workers. I have yet to figure out a good way to respond to this, but maybe practicing against the AI will help. Oddly, the last person to do this to me surrendered to me after killing all my drones, which I assume means he was deliberately trying to drop his ranking quickly.
- Bunker rush — the first marine push comes with an SCV, who plops down a bunker at the foot of your ramp. The marines pile in, and now you have a very tough fortified position to take down to even get out of your base, which makes expanding almost impossible until you can pull the thing down.
- Mass reaper harass — the only time someone tried this on me they were really late, and although they had a formidable force of reapers, I saw them and had speedlings, so I was able to completely destroy them.
- Early Banshees / Early Dark Templars — not true cheese, but both of these strategies abuse lack of detection. To defend you either have to get to Lair and morph an overseer, or build an evo chamber so you can get spore crawlers up (or both). I’ve been abused regularly by banshees (I’ve now learned to build extra queens and ensure I have detection if I scout the early starport) but the one time I got hit with DTs he pulled them back to deal with the constant pressure I was putting on his base, and I eked out a win.
Next time I’ll post a replay or two with my own analysis of the games, and we can see where I’m weak and where I’m doing OK.
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