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	<title>Comments on: IFComp 2009 Overview &#8212; Grounded in Space Postmortem</title>
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	<link>http://www.wigdahl.net/quern/2009/11/16/ifcomp-2009-overview-grounded-in-space-postmortem/</link>
	<description>It&#039;s All Grist for the Personal Mill</description>
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		<title>By: Matt Wigdahl</title>
		<link>http://www.wigdahl.net/quern/2009/11/16/ifcomp-2009-overview-grounded-in-space-postmortem/comment-page-1/#comment-1189</link>
		<dc:creator>Matt Wigdahl</dc:creator>
		<pubDate>Wed, 18 Nov 2009 14:42:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1146#comment-1189</guid>
		<description>@Jeremy:

Thanks!  I&#039;ve got a couple works in the infrastructure phase right now, and there will eventually be a sequel to Grounded in Space.  Glad you liked it, and thanks for judging and reviewing this year!</description>
		<content:encoded><![CDATA[<p>@Jeremy:</p>
<p>Thanks!  I&#8217;ve got a couple works in the infrastructure phase right now, and there will eventually be a sequel to Grounded in Space.  Glad you liked it, and thanks for judging and reviewing this year!</p>
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		<title>By: Matt Wigdahl</title>
		<link>http://www.wigdahl.net/quern/2009/11/16/ifcomp-2009-overview-grounded-in-space-postmortem/comment-page-1/#comment-1188</link>
		<dc:creator>Matt Wigdahl</dc:creator>
		<pubDate>Wed, 18 Nov 2009 14:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1146#comment-1188</guid>
		<description>@Ben:

Yes, the skein was incredibly valuable.  Testing the various permutations of angles in the reflector puzzle would have been completely intractable without it.

I did the same thing; every beta version had skein testing to ensure it was completable.  It saved a lot of time and effort.

Congratulations on your win, by the way!  It was well-deserved!</description>
		<content:encoded><![CDATA[<p>@Ben:</p>
<p>Yes, the skein was incredibly valuable.  Testing the various permutations of angles in the reflector puzzle would have been completely intractable without it.</p>
<p>I did the same thing; every beta version had skein testing to ensure it was completable.  It saved a lot of time and effort.</p>
<p>Congratulations on your win, by the way!  It was well-deserved!</p>
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		<title>By: Jeremy</title>
		<link>http://www.wigdahl.net/quern/2009/11/16/ifcomp-2009-overview-grounded-in-space-postmortem/comment-page-1/#comment-1187</link>
		<dc:creator>Jeremy</dc:creator>
		<pubDate>Wed, 18 Nov 2009 14:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1146#comment-1187</guid>
		<description>I sort of petered out in writing comp reviews, but I liked Grounded In Space.  I thought it was fun and daring.  I really hope you do another game.</description>
		<content:encoded><![CDATA[<p>I sort of petered out in writing comp reviews, but I liked Grounded In Space.  I thought it was fun and daring.  I really hope you do another game.</p>
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		<title>By: George</title>
		<link>http://www.wigdahl.net/quern/2009/11/16/ifcomp-2009-overview-grounded-in-space-postmortem/comment-page-1/#comment-1179</link>
		<dc:creator>George</dc:creator>
		<pubDate>Tue, 17 Nov 2009 23:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1146#comment-1179</guid>
		<description>Congrats Matt!  See you next year.</description>
		<content:encoded><![CDATA[<p>Congrats Matt!  See you next year.</p>
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		<title>By: Ben Collins-Sussman</title>
		<link>http://www.wigdahl.net/quern/2009/11/16/ifcomp-2009-overview-grounded-in-space-postmortem/comment-page-1/#comment-1178</link>
		<dc:creator>Ben Collins-Sussman</dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1146#comment-1178</guid>
		<description>I&#039;m with you on #7 !  Even if working alone, you gotta have source control and an issue tracker.  Don&#039;t forget to use the &#039;skein&#039; in I7 for testing, too!  It allowed us to make crazy changes to the game and still verify that it was possible to play through the game to specific points.  Every release to beta-testers was carefully run through skein-testing.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with you on #7 !  Even if working alone, you gotta have source control and an issue tracker.  Don&#8217;t forget to use the &#8216;skein&#8217; in I7 for testing, too!  It allowed us to make crazy changes to the game and still verify that it was possible to play through the game to specific points.  Every release to beta-testers was carefully run through skein-testing.</p>
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		<title>By: Grandma Wigdahl</title>
		<link>http://www.wigdahl.net/quern/2009/11/16/ifcomp-2009-overview-grounded-in-space-postmortem/comment-page-1/#comment-1174</link>
		<dc:creator>Grandma Wigdahl</dc:creator>
		<pubDate>Tue, 17 Nov 2009 04:19:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.wigdahl.net/quern/?p=1146#comment-1174</guid>
		<description>Congratulations, Matt.  I know how hard you worked on this and coming in 10th for your first try is impressive!</description>
		<content:encoded><![CDATA[<p>Congratulations, Matt.  I know how hard you worked on this and coming in 10th for your first try is impressive!</p>
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