Archive for June, 2009

Better Than a Poke In the Eye…

eyeThomas was helping me wire up the new room we’re finishing in the basement.  At first, when I had to pound a bunch of work boxes into the studs, he wasn’t able to help much; he whacked in a couple of nails but it took him quite a long time, so he was mostly helping me by handing me tools and such.

So for a while, he was off by himself playing with some of the tools, including a flathead screwdriver.  I’m not sure exactly what he was doing; at one point he was hitting the screwdriver with a hammer, and doing some other things.  When it happened, he was prying at something as well, and then…

SNAP!

He immediately started to cry, and as I turned around I saw him holding his hand over his left eye.  When the screwdriver gave way, it snapped up and cut into the skin above his eye, maybe two millimeters from the eye itself.  Obviously, he was hurt and afraid, but quickly protested that he was fine; that he was “A-OK”.  I got him to the bathroom where I could carefully clean the cut and look at his eye, but then he saw the blood in the mirror and freaked out.

The crying brought Robin down to investigate.  She was very upset to see the injury, which upset Thomas even more, and in the end it took quite a while to get him calmed down.  The irony was that the injury was clean and the bleeding easily stopped, and his vision was not affected at all; it was scary, but not major.

So in the philosophy of “get right back on the horse”, I brought him back into the new room to help some more, this time with his eye protection on the whole time.  He helped cut wire, drill holes through the studs, pull cable, and we traced out all the electricity and how the switches were going to work.  In the end he stayed in with me, hammering some nails into scrap lumber (no, he didn’t smash any fingers) so I think we avoided tool-phobia.

eye

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Wedding Pictures

s Wedding 047resizedA couple of weeks ago we attended a wedding.  I should say that I attended the wedding — Robin, Thomas, and Katherine were all in it.  Robin was one of the bridesmaids, Thomas was ringbearer, and Katherine was the flower girl.

It was a pretty fun time for all, and we got a lot of great pictures!  Check some of them out below:

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Camp Pictures

Scout Camp 041resizedThomas and I had a great adventure at camp a couple weeks ago, which I wrote about previously.  Robin came out on Wednesday and got a bunch of good pictures, which you can see below…

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Greedy Goblin is Wrong

phil[1]I’ve promoted Greedy Goblin and his website in the past due to the very interesting economic analyses he’s put out, mostly stemming from his skill in making valid and insightful analogies between real world economics and the simplified economic model in the game of World of Warcraft.  Unfortunately, I think he’s been way off recently.  In his latest couple of articles, he’s falling into the trap of the elitist-raider mindset, and it’s leading him to make some analogies that are erroneous, inapplicable, and which lead to some incorrect conclusions.

In his latest posts, he’s attacked Blizzard’s move to change the badges dropped by lower-level raid instances.  In a nutshell, the policy change is that at some point, all instances that drop badges, from Ulduar 25 down to heroics, will drop T8 badges.  At the same time, T9 badges will be introduced for the top-end content.

Like many elitist raiders, Greedy Goblin attacks this as welfare, implying through this analogy that the “undeserving” are receiving handouts at the expense of the “deserving”.  He correctly notes that there is no taxation in World of Warcraft, so no one is directly hurt by this change.  No one is receiving less loot.  It’s not even really inflation — there may be more badges available to buy higher-end gear, but vendor prices are fixed, and the higher supply of badges should cause more BoE epics to be available on the open market, a deflationary pressure if anything.

No, what really gets the Goblin’s goat is that it is now easy for someone else to get what was hard for him to get earlier on.  It’s all about class distinction, and the reduction of the difference in gear that has him so worked up.  To the elite raider, gear is wealth, skill, social status, and self-worth all wrapped up together in a neat little package.  Having this difference reduced threatens the ego of the raider from several different directions.  It’s no surprise the hardcore are up in arms about this, but it does surprise me that GG is drinking the Kool-Aid as well.

GG attempts to rationalize his position through an odd definition of what he feels the Gross Domestic Product of WoW is, a fairly ridiculous concept on its face.  His definition, pulling from of all things World War II, is that it is the number of high-level boss kills in the game.

I think this is borderline insane.

It’s like saying that the Gross Product of a gymnasium is the number of super-heavy barbells lifted in a given day.  The hardcore bodybuilders might like that definition, but what about the guy that’s there to run on the track?  Or play racquetball?  Or hit on women?

The truth is that nothing of real value is produced in WoW through boss kills.  The boss you kill is just dead for you.  Others can freely take that boss on at any time.  And even the ones you kill only stay dead for a week — they just keep coming back as long as Blizzard cares to run the server.  And periodically, Blizzard adds new content; new high-level bosses to kill.  It never ends, and nothing permanent is ever accomplished.  You may gain skill and experience as a player, but there is no permanent achievement in the context of the gameworld beyond simply experiencing the content.

GG used to understand this.  His earlier posts talked defiantly about how he enjoyed and took pride in making money in-game as opposed to spending long hours raiding.  He’d at least acknowledge that the “M+S” and “socials” had a legitimate right to enjoy the game in the way they chose.

But now he’s a found a way to buy himself into the elite tier of raiding, and his outlook has changed.  Now he tries to define an overall value metric for in-game activity, and surprise, surprise, it’s based on how many top-level boss kills are achieved — exactly what you’d expect from a member of a top raiding guild.

Let’s look at this objectively.  There are many different servers in the game, with varying levels of hardcore raiders.  Is a high-pop server with many advanced guilds “richer”, more “affluent”, than a low-pop server with a fewer number of hardcore guilds?  Simply because Yogg-Saron is being killed 8 times per week on one and twice on the other?  Is one gym better than another just because it has more hardcore bodybuilders pumping iron, and for no other reason than that?  It’s patently absurd.

Elite raiders simply need to face the fact that Blizzard doesn’t see their $15/month as morally superior to the $15/month of the “M+S”.  Will they cater to the elite with new gear and new content?  Yes.  Will Blizzard set things up so that a permanent class difference is established and enforced by game mechanics?  Hell, no.  They want everyone to have a shot at the content that they spent cold, hard, real-world cash to develop.  That’s how they keep the masses, the paying masses, in the game.

The elite get to see content first, get the best gear first, and have the achievements and titles first.  That’s their value realized from their superior skill and effort.  But Blizzard is always going to make it so the masses can follow along at some point; they want them to see and experience the content as well.  They want them to stay in the game.

So consider it a time value of money problem, Gevlon.  It’s economics.  You used to be good at that.

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Industrial-Strength Decluttering

robin20cd834[1]As we are expecting our third child in early October, Robin has been nesting just a touch.  This time around, the focus has been on decluttering, with the end goal of finishing another room in the basement.  So everything that was in the area of the basement we wanted to finish got moved out, and a large amount of accumulated crap got Craigslisted, donated to the Salvation Army, or (literally) tossed to the curb.

These gentlemen were kind enough to help us dispose of the latter category… with their truck-mounted crane.  I was disappointed that Thomas didn’t get to watch them pick it up; heck, I’m disappointed I didn’t get to watch.

Decluttering -- Before

Decluttering

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IFComp Update #2

office-worker-frustration-thumb741745[1]Katherine has had a few nights where she’s been up a lot in the middle of the night recently.  That’s never fun, but it has allowed me to think through a lot of the design for my IFComp game entry.  I now have basically the whole plot mapped out, with several different endings and multiple resolutions to several of the events in the game.

I’m encouraged; this is farther than I’ve gotten on anything to date and I think the plot is coherent enough that I’ll be able to write it with a consistent voice and be able to keep the pacing working well.

My only concern now is one of the puzzles.  There are several “figure out what item works on what” puzzles, and I have one that combines out-of-the-box thinking with a standard logic puzzle.  I was thinking of trying to do something similar for the only remaining puzzle spot, but haven’t been able to come up with anything suitable yet.  I’ll do a bit more work and try to figure it out.

Next step:  Mapping, then starting to lay down some code!

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Movie Review: The Proposal

TheProposal_02[1]The Proposal

Rating:  4 out of 5 stars

This is a light and light-hearted summer romantic comedy, and for the most part delivers the goods, although it’s not without its problems.

Sandra Bullock plays Margaret Tate, a bitchy Canadian book editor, who terrorizes her serf/employees and walks all over her assistant, Andrew Paxton (Ryan Reynolds).  All this comes to a screeching halt, however, when she’s informed that her visa application has been denied and she’ll be deported to Canada and lose her job unless she comes up with a way to stay in-country.

At that moment, Andrew walks into the office, and Margaret comes up with a plan.  It should be pretty obvious what her plan is.  Margaret and Andrew negotiate terms, and a bargain is struck.

The fly in the ointment is the friendly neighborhood INS agent, who smells fraud and vows to prove the two are in cahoots in order to keep her in the U.S.  In order to get him off their back temporarily, Margaret commits them to flying up to Alaska for his grandma’s 90th birthday party.  Grandma is played by the scene-stealing Betty White, and is as funny as ever in this role.

While in Alaska, they meet the rest of Andrew’s family, declare their engagement, and slowly fall for each other for real as they fake it for the family’s benefit.

I would apologize for blowing the plot, but it’s a summer romantic comedy.  They’re as predictable as sunrise, and this one is no exception.  The chemistry is good, the writing is pretty sharp and funny, the supporting cast is good, there’s an interesting twist in that the normal gender roles are somewhat reversed here, and ultimately that’s enough to make it a very enjoyable movie.

On the negative side, much of the time the movie seemed choppy and over-edited, and I got the sensation that some fairly important scenes got left on the cutting-room floor.  The excellent Mary Steenburgen and Craig T. Nelson were underused, and I thought quite a few opportunities for exploring Margaret and Andrew’s relationship in more depth were missed.

But overall this is still a good movie, well worth seeing if you get a chance.

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Cinema Suites

002_12327414a8340bd1_1-0-feed[1]Robin and I went to see The Proposal for the combination of Father’s Day and our anniversary (review to follow in a day or so).

The movie itself was great, but what was even better was the Cinema Suites seating at the theater.

The major AMC theater near us not only has an IMAX screen, but has shifted about a third of their screens over to a “dinner and a movie” combination.  There are two different levels — “Fork and Screen”, and “Cinema Suites”.  Fork and Screen costs $5 more than a regular ticket, but you get a voucher for $5 worth of food, so if you are planning to eat at the theater, it comes out even.

Similarly, Cinema Suites costs $10 more than a regular ticket, but you get that $10 back as a food voucher.  So really, if these options are available they are pretty good deals.

We’ve done Fork and Screen several times in the past, and enjoyed it.  The seats are standard theater seats, but having a better grade of food available is really nice.  Being able to get an appetizer like mozzarella sticks and a water beats the usual theater fare of popcorn, Milk Duds, and a Tub-O-Sprite cold.

Cinema Suites, though, is a substantial upgrade even from that.  Instead of regular theater seating, you get large, overstuffed recliners (pictured above — the center armrest is removable for couples) that recline almost to horizontal, and the food is brought directly to a swiveling tray by your seat.

It’s almost sybaritic; all we were missing was a bunch of grapes to snack on while the ushers stood by and fanned us.  Come to think of it, I’m sure we could have bought the grapes off the appetizer menu if it came to that.

Our only complaint was that it pays to order finger food, as the trays don’t always come over as far as you might like, and we had a few dropped food incidents in the dark while eating.  Other than that, Cinema Suites gets a big thumbs up!

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Akismet

plugin[1]Due to the recent spam attack, I decided to activate the Akismet spam-blocking plugin for this blog.  It’s something that comes built in to this distribution, but in order to use it you need a WordPress API key, which requires registration with wordpress.com.

So I now have a WordPress account, but since I host my own blog, the only thing it gets me is the short string of digits required to turn on the spam-filtering plugin.

So far I haven’t gotten hit with any more spam, so I’m not sure how it’s working yet.  I’ll update if I’m hit in the future…

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Cool Link: Ironic Sans

kemingad[1]I ran across Ironic Sans the other day and was immediately impressed.  The link I followed was for a wall of outlets, which was impressive enough, but the rest of the site also seems to be a real fund of intriguing and amusing ideas from the fertile brain of David Friedman, a photographer in his offline life.

Histographic steganography, monoblock Tetris, and the “bulbdial clock” can all be found on this blog; if you are interested in the intersection of technology, design, and pop culture you’ll probably find this a good read.

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